Impact of Technology on Adolescents

External reference: https://openalex.org/T10355

  1. Performance Over Pedagogy: The Psychosocial Price of Child Influencing
    Study examines how child influencing causes identity fragmentation, academic disruption, and social isolation, calling for legal protections prioritizing development over commercial objectives.
  2. Deskly: A Privacy-First Desktop Digital Wellbeing System for Windows Using Behavioral Nudges and Gamification
    Deskly, a Windows desktop wellbeing system using behavioral nudges and local data storage, reduced screen time by 23% and improved wellbeing scores by 17% in a 12-participant pilot.
  3. Physical activity linked to lower short video dependency in adolescents
    Study reveals physical activity reduces short video dependency in adolescents through enhanced psychological resilience and reduced anxiety and depression.
  4. No evidence of increased gaming-related problems with long-term use of a video game therapeutic: Exploratory endpoint findings from a randomized controlled trial
    Long-term use of a video game therapeutic for depression showed no increase in gaming-related problems, with deterioration rates low across all study arms.
  5. Online support appears to add to, not replace, in-person support
    Cross-sectional study of 112 adults finds online social support functions as adjunct to traditional support rather than substitute, supporting rich-get-richer hypothesis.
  6. VR and smart home technologies support family intimacy differently
    Mixed-methods study examining VR and smart home technologies as complementary resources enhancing family emotional intimacy through parenting self-efficacy and burden reduction pathways.